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Game Developer Intern

1 open position

Duration: 6 months, with the possibility of extension.

As a Game Development Intern at Fair Play Labs, you will be part of a vibrant team that is passionate about creating exceptional gaming experiences. This position offers a unique opportunity to gain hands-on experience in game design, development, and implementation within a supportive and innovative environment.

Responsibilities

  • Assist in the design and development of game features and mechanics according to the assigned project.
  • Collaborate with cross-functional teams including artists, designers, and programmers to develop cohesive projects.
  • Contribute to the debugging and optimization of game code.
  • Participate in creative brainstorming sessions and offer fresh perspectives on game innovation.
  • Test new game ideas and features, providing feedback and suggestions for improvement.
  • Help maintain project documentation, including design guidelines and progress updates.
  • Engage in daily and weekly team meetings, contributing to the project's progress and adhering to timelines.

Qualifications

  • Currently pursuing a degree in Computer Science.
  • Candidates must enroll in a "Práctica Profesional" course, as part of their academic curricula.
  • Strong passion for video games and familiarity with various game genres and platforms.
  • Understanding of programming languages such as C++, Python, or Unity/Unreal Engine.
  • Excellent problem-solving skills and ability to work on tight deadlines.
  • Creative thinker with strong teamwork and communication skills.
  • Prior academic experience with game development tools and software is a plus.
--F P L SOCIEDAD ANONIMA--

VFX Lead - Freelance

1 open position

Location: Remote

We are looking for an experienced VFX Game Lead - Freelance who can define, design, and drive the visual identity of our game’s dynamic effects. In this role, you will take visual effects from initial 2D stylized concepts and particle sketches all the way to fully realized, high-performance 3D engine implementations. You will combine artistic vision with technical expertise to lead the VFX pipeline, working closely with Art, Animation, and Game Design teams to create impactful visual feedback that elevates the overall gameplay experience.


Responsibilities

  • Define and maintain the visual direction and quality standard for game VFX, spanning dynamic combat, environment feedback, UI elements, and cinematic moments.

  • Create high-impact 2D and 3D visual effects utilizing particle systems, custom shaders, textures, fluids, and meshes inside the game engine.

  • Establish and optimize the VFX pipeline, setting performance budgets, shader guidelines, and technical standards for smooth engine integration.

  • Collaborate closely with Art, Technical, and Game Design teams to ensure visual effects clearly communicate gameplay readability, hitboxes, and timing.

  • Guide, mentor, and provide clear creative and technical feedback to artists to maintain artistic consistency across all visual effects assets.

  • Collaborate with external development teams and vendors to communicate expectations, review progress, and maintain quality.

  • Other as required.


Requirements

Must have:

  • Strong portfolio demonstrating high-quality gameplay, character, environmental, or cinematic effects.

  • Mastery of industry-standard visual effects tools and software (e.g., Photoshop, Houdini, Substance Designer, Maya/Blender for VFX meshes).

  • Strong understanding of composition, timing, color, shape language, motion, contrast, and visual hierarchy.

  • Proven experience leading or directing VFX direction, with strong communication skills and a vision for cohesive art styles.

Desirable:

  • Advanced hands-on experience in Unity or Unreal Engine.

  • Solid understanding of HLSL/GLSL shaders, custom materials, and GPU optimization techniques.

  • Experience working on established intellectual properties (IPs).

--F P L SOCIEDAD ANONIMA--

Art Director - Freelance

1 open position

We are looking for a talented and experienced Freelance Art Director to define and execute the artistic vision of our projects. You will be responsible for leading our art team, ensuring the visual coherence of our games, and collaborating with cross-functional teams to create compelling and immersive experiences.

Responsibilities

  • Define and establish the project's artistic vision (including style, tone, and visual language) to create a cohesive visual identity that drives game design and IP objectives.
  • Collaborate with the Creative Director to establish and communicate the project's art direction.
  • Work closely with the Design and Programming teams to solve implementation challenges and ensure the artistic vision aligns with technical requirements and gameplay experience.
  • Assist in the creation of art references, mood boards, and style guides.
  • Review art production and game assets to ensure visual consistency and compliance with art direction.
  • Provide constructive feedback and mentorship to the art team.
  • Participate in the planning of art team tasks and resource allocation.
  • Supervise the technical performance of game assets in collaboration with the technical art team.
  • Advise on and approve marketing and promotional materials to ensure product consistency.
  • Stay up-to-date with industry trends and new technologies.

Requirements

  • Bachelor's Degree in Computer Engineering, Systems, Software, or a related field.
  • 3-5 years of experience in the video game industry, with at least 1-2 years in a leadership role.
  • A portfolio that demonstrates exceptional artistic skills in a variety of styles.
  • Excellent communication, leadership, and teamwork skills.
  • Proficiency with 2D and 3D art software (e.g., Photoshop, ZBrush, Maya, Blender).
  • Strong knowledge of video game production pipelines and game engines (such as Unity or Unreal Engine).
  • Access to a computer with Windows that can run Unity for in engine reviews and other technical work.

Desirable

  • Knowledge of VFX, animation, or lighting.

--F P L SOCIEDAD ANONIMA--
Freelance
About us

Fair Play Labs is an award-nominated, full-service game development studio based in San Jose, Costa Rica. Fair Play Labs developed the critically acclaimed Nickelodeon All-Star Brawl 2 and Nickelodeon All-Star Brawl 1, and was nominated 2 times in a row for best fighting game of the year. For 20+ years, Fair Play Labs has been recruiting and retaining best-in-class talent in the disciplines of programming, art, animation, and game design.